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1. MCC to MCC damage should be removed - in Skirmish Gamemode [original thread]
KAGEHOSHI Horned Wolf wrote: I HATE IT! Still do
- by KAGEHOSHI Horned Wolf - at 2014.03.18 14:07:00
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2. MCC to MCC damage should be removed - in Skirmish Gamemode [original thread]
I HATE IT!
- by KAGEHOSHI Horned Wolf - at 2014.02.23 18:25:00
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3. MCC to MCC damage should be removed - in Skirmish Gamemode [original thread]
Change it
- by KAGEHOSHI Horned Wolf - at 2014.01.13 07:05:00
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4. MCC to MCC damage should be removed - in Skirmish Gamemode [original thread]
FIIIIIX it
- by KAGEHOSHI Horned Wolf - at 2014.01.10 19:20:00
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5. MCC to MCC damage should be removed - in Skirmish Gamemode [original thread]
Anyone else agree?
- by KAGEHOSHI Horned Wolf - at 2014.01.10 06:40:00
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6. MCC to MCC damage should be removed - in Skirmish Gamemode [original thread]
I still hate it
- by KAGEHOSHI Horned Wolf - at 2014.01.09 22:17:00
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7. MCC to MCC damage should be removed - in Skirmish Gamemode [original thread]
Talos Alomar wrote: Instead of removing content from the game, why not add some more? Each side could have an installation that intercepts a certain number of missiles, compensating for lone missiles coming from the MCC but having other null c...
- by KAGEHOSHI Horned Wolf - at 2013.10.12 07:44:00
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8. MCC to MCC damage should be removed - in Skirmish Gamemode [original thread]
Iron Wolf Saber wrote: When MCCs go player controlled they're going have to decide to shoot the other MCC or at ground troops. That isn't the point of this thread, this thread is about the current non-player-controlled MCC's shooting each ot...
- by KAGEHOSHI Horned Wolf - at 2013.10.12 03:39:00
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9. MCC to MCC damage should be removed - in Skirmish Gamemode [original thread]
Needs to be fixed
- by KAGEHOSHI Horned Wolf - at 2013.10.11 06:40:00
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10. MCC to MCC damage should be removed - in Skirmish Gamemode [original thread]
SponkSponkSponk wrote: Maybe MCCs only shoot when zero points are controlled. If two points are controlled and two still neutral, they shoot at half speed. And once all points are controlled by someone , the MCCs stop shooting. Great idea,...
- by KAGEHOSHI Horned Wolf - at 2013.10.09 03:35:00
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11. Is this possible? - in Skirmish Gamemode [original thread]
CCP LogicLoop wrote: KAGEHOSHI Horned Wolf wrote: Stumbled across this AMAZING idea about how planetary conquest should work, it really deserves a read ( https://forums.dust514.com/default.aspx?g=posts&t=89930 ). Basically many separat...
- by KAGEHOSHI Horned Wolf - at 2013.09.22 00:47:00
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12. Is this possible? - in Skirmish Gamemode [original thread]
Stumbled across this AMAZING idea about how planetary conquest should work, it really deserves a read ( https://forums.dust514.com/default.aspx?g=posts&t=89930 ). Basically many separate individual battles for taking down a district's defens...
- by KAGEHOSHI Horned Wolf - at 2013.09.20 07:47:00
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13. The background structures in the horizon: Will they ever really be on the maps? - in Skirmish Gamemode [original thread]
CCP LogicLoop wrote: Unknown at this time. They currently reside in the background models. Not even sitting on the terrain. That is how big they are now. No plans I am aware of to make them playable. Thanks for the answer
- by KAGEHOSHI Horned Wolf - at 2013.09.18 01:11:00
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14. The background structures in the horizon: Will they ever really be on the maps? - in Skirmish Gamemode [original thread]
Blue tag would be nice
- by KAGEHOSHI Horned Wolf - at 2013.09.12 20:49:00
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15. MCC to MCC damage should be removed - in Skirmish Gamemode [original thread]
Worst thing about Skirmish.
- by KAGEHOSHI Horned Wolf - at 2013.09.12 20:48:00
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16. Sticky:Impact Ridge Skirmish Feedback! - in Skirmish Gamemode [original thread]
Is it suppose to only have one possible outpost? I never see this map with a communications outpost, orbital, or biomass. Likewise I have never seen the research lab on skim junction and other maps.
- by KAGEHOSHI Horned Wolf - at 2013.09.11 05:15:00
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17. Any chance we'll see a multi-stage attack/defend Skirmish this year? - in Skirmish Gamemode [original thread]
Skirmish 1.0 was the most fundamental important thing lost with the game during development. Playing it gave me hope that this would be a great game that delivers the type of unique game modes that only MAG seemed to do; now its gone and I'm just ...
- by KAGEHOSHI Horned Wolf - at 2013.09.10 16:52:00
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18. Any chance we'll see a multi-stage attack/defend Skirmish this year? - in Skirmish Gamemode [original thread]
Skirmish 3.0, the successor to Skirmish 1.0
- by KAGEHOSHI Horned Wolf - at 2013.09.08 02:32:00
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19. The background structures in the horizon: Will they ever really be on the maps? - in Skirmish Gamemode [original thread]
Throughout the various stages of Dust's development I have seen structures displayed in the backgrounds of maps. There was that one image that looked like the orbital artillery (skyfire battery) from the old trailers that was there in the open bet...
- by KAGEHOSHI Horned Wolf - at 2013.09.05 05:04:00
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20. Question for CCP LogicLoop (Maybe) - in Skirmish Gamemode [original thread]
I agree, it needs to be added.
- by KAGEHOSHI Horned Wolf - at 2013.09.01 15:55:00
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